Outfit and role
Choose a student, parent, doctor, officer, worker, neighbor, or traveler, then prepare an outfit and only the props the story needs.
Use this planner to define the target scene, outfit, house, vehicle, and props. The cost is planning time, not an invented in-game currency formula.
Choose a student, parent, doctor, officer, worker, neighbor, or traveler, then prepare an outfit and only the props the story needs.
Pick a house or apartment that fits the group, then choose a car only if travel matters to the scene.
Set one target location and opening event so everyone knows where to meet and what happens first.